Innovation Games: Creating Breakthrough Products Through...

Innovation Games: Creating Breakthrough Products Through Collaborative Play

Luke Hohmann
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The toughest part of innovation? Accurately predicting what customers want, need, and will pay for. Even if you ask them, they often can't explain what they want. Now, there's a breakthrough solution: Innovation Games. Drawing on his software product strategy and product management consulting experience, Luke Hohmann has created twelve games that help you uncover your customers' true, hidden needs and desires.You'll learn what each game will accomplish, why it works, and how to play it with customers. Then, Hohmann shows how to integrate the results into your product development processes, helping you focus your efforts, reduce your costs, accelerate time to market, and deliver the right solutions, right from the start.Learn how your customers define successDiscover what customers don't like about your offeringsUncover unspoken needs and breakthrough opportunitiesUnderstand where your offerings fit into your customers' operationsClarify exactly how and when customers will use your product or serviceDeliver the right new features, and make better strategy decisionsIncrease empathy for the customers' experience within your organizationImprove the effectiveness of the sales and service organizationsIdentify your most effective marketing messages and sellable featuresInnovation Games will be indispensable for anyone who wants to drive more successful, customer-focused product development: product and R&D managers, CTOs and development leaders, marketers, and senior business executives alike.
년:
2006
판:
1
출판사:
Addison-Wesley Professional
언어:
english
페이지:
192
ISBN 10:
0321437292
ISBN 13:
9780321437297
파일:
CHM, 3.06 MB
IPFS:
CID , CID Blake2b
english, 2006
다운로드 (chm, 3.06 MB)
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